August 23, 2011 ============================================================================= Title : Methane (beta 1) Filename : map-methane-beta1.pk3 Author : Ingar =KCT= Email Address : ingar@telenet.be Web Site(s) : http://ingar.satgnu.net/tremulous Description : map for the open source game Tremulous http://www.tremulous.net Credits to : ID-Software for Quake II DarkLegion for Tremulous This map was made with Open Source software: Linux, KDE, the Gimp, GtkRadiant. ============================================================================= The methane map file and the assets created by me are available under the conditions of the Creative Commons License http://creativecommons.org/licenses/by-sa/3.0 ============================================================================= METHANE After four years, Methane had almost never seen the light of day. Instead of letting it dissapear into the eternal bitfields, I decided to bring the map to a playable state and release it to the general public. ACKNOWLEDGEMENTS This map uses textures from the following textures sets: The Andromeda texture set by Speedy http://speedy.planetquake.gamespy.com/textures.htm u_gr8_9.tga u_pan1_h3b.tga ubase_cable2b.tga Yves 'evillair' Allaire's Quake 3: Arena textures sets 6 & 8 http://evillair.net/ e6basegrate.jpg e6basicstrip_white.jpg e6btrim_light.blend.jpg e6btrim_light.jpg e6c_floordented.jpg e6dmetal.jpg e6grate2_flr_b.tga e6grtflr2bl.tga e6launchengine.tga e6launchengine_fx.jpg e6launchengine_glow.jpg e6launchengine_masked.tga e6metalfan.tga e6metalfan_blade.tga e6platelight.blend.jpg e6platelight.jpg e6platelight_burnt.blend.jpg e6platelight_burnt.jpg e6simpwallsupp.jpg e6simpwallsupp_rst.jpg e6symbol_a.jpg e6symbol_b.jpg e6symbol_c.jpg e6symbol_d.jpg e6tekmtlrflr.jpg e6tekmtlrflr_h.tga e6tekmtlrflr_h_glow.jpg e6tileceiling.jpg e6xgratebasic_b.tga e8_base1.jpg e8_base1c.jpg e8_btrim05.jpg e8_btrim05b.jpg e8_mtlwall3b.jpg e8base_blue.jpg e8base_red.jpg e8basictrim2_blue.jpg e8basictrim2_red.jpg e8basictrim_blue.jpg e8basictrim_red.jpg e8beam01.jpg e8beam01b.jpg e8beam02.jpg e8bgrate01.tga e8bolttrim.jpg e8bolttrimb.jpg e8cretefloor01.jpg e8cretefloor01b.jpg e8cretefloor01c.jpg e8cretesmlltrim.jpg e8jumpspawn02b.tga e8metal01.jpg e8mtltrim1.jpg e8mtltrim1b.jpg e8support05.jpg e8support06b.jpg e8support06c.jpg e8tinylight.blend.jpg e8tinylight.jpg e8tmtllight2.blend.jpg e8tmtllight2.jpg from the Tremulous map M.E.E.P. blackwall.jpg dark_metal.jpg from the Tremulous map Cruz Exports ooze.tga (was engine1.tga) by Ingar envmap.tga glass.jpg kickass.tga qer_kickass.tga Skybox "Bloody Marvelous" by Mighty Pete http://www.petes-oasis.com/ downloaded from the WadFather http://wadfather.planethalflife.gamespy.com Models Palm tree from Todd Gantzler's 'multiplant' plant model pack Plant from the Tremulous map 'Vega' by Ingar Angel by Tamara 'Ophelia' Crossley mreff@javanet.com Sounds The door sounds are mixed from recordings found on http://www.pdsounds.org "I kick ass for the Lord" is inspired by http://www.youtube.com/watch?v=MfkHkdu5IEI The organ sound used in the map was recorded by me. The crickets soundloop was record by me. THANKS maci for webspace on satgnu LavaCroft, Thorn[mDc] the [Derelict] community the players who urged me to finish this map the =KCT= crew HISTORY 2011-08-23 beta-1 2008-04-20 alpha-1 2007-05-27 first brush Questions, bugs or suggestions? Send them to ingar@telenet.be